SIDESWIPE (PEEKY CUP)

  • Client: Do Not Peek Entertainment

  • Project: A competition for the mobile game ‘Sideswipe’ utilizing a production stage with an LED volume (2023)

    • Using Unreal Engine’s ‘Hype Chamber’, I created various assets for the production, including backdrops for the LED wall and transition packages for broadcast. I also created a recap video and behind-the-scenes

  • Role: 3D Designer, Motion Graphics, Video Editor

GRAPHIC ASSETS

RECAP

BEHIND-THE-SCENES

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SAMSUNG ODYSSEY CUP (Editing)

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FALL GUYS (Character Animation & Editing)